winix/core/threadmanager.h

100 lines
2.6 KiB
C++

/*
* This file is a part of Winix
* and is distributed under the 2-Clause BSD licence.
* Author: Tomasz Sowa <t.sowa@ttmath.org>
*/
/*
* Copyright (c) 2011-2014, Tomasz Sowa
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef headerfile_winix_core_threadmanager
#define headerfile_winix_core_threadmanager
#include <string>
#include <vector>
#include "basethread.h"
#include "synchro.h"
namespace Winix
{
class ThreadManager
{
public:
ThreadManager();
// synchro object
void SetSynchro(Synchro * psynchro);
// initializing
void Init();
// adding a new thread to the queue
// the thread will be running only if we call StartAll() before
// otherwise the thread will be waiting for StartAll()
void Add(BaseThread * pbase, const wchar_t * thread_name);
void Add(BaseThread & pbase, const wchar_t * thread_name);
void Add(BaseThread * pbase, const std::wstring & thread_name);
void Add(BaseThread & pbase, const std::wstring & thread_name);
// starting all threads
void StartAll();
// sending a stop signal to all threads
// and waiting until they finish
void StopAll();
private:
struct ThreadItem
{
BaseThread * object;
std::wstring name;
};
Synchro * synchro;
typedef std::vector<ThreadItem> ThreadTab;
ThreadTab thread_tab;
bool were_started;
void Start(size_t i);
};
} // namespace Winix
#endif