81 lines
2.3 KiB
C++
Executable File
81 lines
2.3 KiB
C++
Executable File
/*
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* This file is a part of Winix
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* and is not publicly distributed
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*
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* Copyright (c) 2011-2014, Tomasz Sowa
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* All rights reserved.
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*
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*/
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#ifndef headerfile_winix_plugins_ticket_pluginmsg
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#define headerfile_winix_plugins_ticket_pluginmsg
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namespace Winix
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{
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// values from 4100 - 4199 reserved for 'ticket' plugin
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// showtickets winix function is about to sort pointers to tickets
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// in p1 you have pointer to std::vector<Item*> struct
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// you can sort it in your own (in such a case you have to return true)
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#define WINIX_PL_TICKET_SORT_POINTERS 4100
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//
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#define WINIX_PL_TICKET_CAN_MAKE_REDIRECT 4101
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// calling ShowTicketsFromDir(long dir_id) method from ShowTickets object
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// when tickets are read and sorted then WINIX_PL_TICKET_TICKETS_LOADED is called
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// in l1 you shoud give the directory_id
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// from the tickets have to be read
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// and you can use only ezc functions to display the tickets
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#define WINIX_PL_TICKET_LOAD_TICKETS 4102
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// a ticket is going to add
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// in p1 you have a pointer to the Item struct
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// in p2 you have a pointer to the Ticket struct
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#define WINIX_PL_TICKET_PREPARE_TO_ADD_TICKET 4103
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// a next ticket will be displayed
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// in p1 you have a pointer to the Item struct
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// this is call from tickets_tab ezc function
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#define WINIX_PL_TICKET_TICKETS_TAB_IS_NEXT 4104
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// a ticket has been closed (closed button pressed)
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// in p1 you have a pointer to the Item struct
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// in p2 you have a pointer to the Ticket struct
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#define WINIX_PL_TICKET_CLOSED 4105
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// send by showtickets winix function when tickets are loaded (and sorted)
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// in p1 you have a pointer to the ticket tab: std::vector<Ticket::Ticket> (include "ticket.h")
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// in p2 you have a pointer to the sort tab: std::vector<Item*>
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// those tables don't have to be equal in size (in the case when there is no some tickets in the database)
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#define WINIX_PL_TICKET_TICKETS_LOADED 4106
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// a new ticket has been added
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// in p1 you have a pointer to the Ticket::Ticket structure (include "ticket.h")
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// in p2 you have a pointer to the Item structure
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#define WINIX_PL_TICKET_ADDED_NEW 4107
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// a ticket has been changed
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// in p1 you have a pointer to the Ticket::Ticket structure (include "ticket.h")
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// in p2 you have a pointer to the Item structure
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#define WINIX_PL_TICKET_CHANGED 4108
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} // namespace Winix
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#endif
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