/* * This file is a part of Winix * and is distributed under the 2-Clause BSD licence. * Author: Tomasz Sowa */ /* * Copyright (c) 2008-2021, Tomasz Sowa * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ #ifndef headerfile_winix_templates_patterncacher #define headerfile_winix_templates_patterncacher #include #include #include "misc.h" #include "ezc.h" #include "core/winixbase.h" #include "models/item.h" namespace Winix { class PatternCacher : public WinixBase { public: PatternCacher(); // setting when we should delete patterns // we are deleting when we have more (or equal) patterns than 'when_delete' // and then we are deleting 'how_many_del' patterns void SetWhenDelete(size_t when_delete, size_t how_many_del); // remembering a pointer to ezc objects // this ezc objects (functions) will be cached in patterns void SetEzcObjects(Ezc::Objects * obj); // remembering a pointer to ezc functions // this functions (pointers to them) will be cached in patterns void SetEzcFunctions(TemplatesFunctions::EzcFun * fun); // remembering a pointer to ezc blocks // this blocks (pointers to them) will be cached in patterns void SetEzcBlocks(Ezc::Blocks * blocks); // returning a pattern corresponding to the 'item' Ezc::Pattern * GetPattern(const Item & item); // updating the pattern for the item // if there is no such a pattern the method does nothing void UpdatePattern(const Item & item); // deleting the pattern for the item // if there is no such a pattern the method does nothing void DeletePattern(const Item & item); // deleting some rarely used patters // call it at the end of a request (or at the beginning) void DeleteOldPatterns(); // size of the current cache in use size_t Size(); // rebuild cache in all patterns void RebuildCache(); // clearing all pointers to functions and blocks void ClearCache(); private: struct PatternUsed { Ezc::Pattern pattern; int used; // how many times used (incremented by GetPattern and UpdatePattern) int item_id; }; typedef std::map PatternTab; PatternTab pattern_tab; // temporarily struct used during deleting some items from pattern_tab struct PatternErase { PatternTab::iterator iter; int used; bool operator<(const PatternErase & p) const { return used < p.used; } }; // temporarily buffer used during deleting some items from pattern_tab std::vector erase_tab; void CreatePattern(const Item & item, Ezc::Pattern & pattern); void AddIndexes(const Item & item, size_t pattern_index); Ezc::Pattern * AddPattern(const Item & item); // the size of pattern_tab when we are deleting some items size_t when_delete_patterns; // how many items to delete size_t how_many_delete; // can be null TemplatesFunctions::EzcFun * ezc_fun; // can be null Ezc::Blocks * ezc_blocks; // can be null Ezc::Objects * ezc_obj; // parser for patterns Ezc::PatternParser pattern_parser; void RebuildCache(Ezc::Pattern & pattern); }; } // namespace Winix #endif