added: a deadlock counter to Synchro class

now we can use Lock() more than one in the same thread
       and next Unlock() will recognize it
       sample:
       Lock(); // first lock -- resources locked
       Lock(); // second lock -- skipped (counter incremented)
       ...
       Unlock(); // first unlock -- skipped (because counter greater than zero)
       Unlock(); // second unlock -- actually unlocking


git-svn-id: svn://ttmath.org/publicrep/winix/trunk@830 e52654a7-88a9-db11-a3e9-0013d4bc506e
This commit is contained in:
2012-04-28 20:57:57 +00:00
parent 1da1eef768
commit fc33b4f882
5 changed files with 74 additions and 16 deletions

View File

@@ -2,7 +2,7 @@
* This file is a part of Winix
* and is not publicly distributed
*
* Copyright (c) 2010, Tomasz Sowa
* Copyright (c) 2010-2012, Tomasz Sowa
* All rights reserved.
*
*/
@@ -28,6 +28,13 @@ struct Synchro
bool Lock();
void Unlock();
private:
// deadlock counter
// we can call Lock() more than one in the same thread
int ref;
};