fixed: as we have insert_page ezc function now
we cannot delete ezc patterns when PatternCacher::GetPattern() method is called because we can delete a pattern which is in use now deleting is performed at the end of a request git-svn-id: svn://ttmath.org/publicrep/winix/trunk@751 e52654a7-88a9-db11-a3e9-0013d4bc506e
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@@ -2,7 +2,7 @@
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* This file is a part of Winix
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* and is not publicly distributed
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*
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* Copyright (c) 2008-2010, Tomasz Sowa
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* Copyright (c) 2008-2011, Tomasz Sowa
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* All rights reserved.
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*
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*/
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@@ -23,6 +23,38 @@
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class PatternCacher
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{
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public:
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PatternCacher();
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// setting when we should delete patterns
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// we are deleting when we have more (or equal) patterns than 'when_delete'
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// and then we are deleting 'how_many_del' patterns
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void SetWhenDelete(size_t when_delete, size_t how_many_del);
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void SetEzcFunctions(TemplatesFunctions::EzcFun * fun);
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// returning a pattern corresponding to the 'item'
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Ezc::Pattern * GetPattern(const Item & item);
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// updating the pattern for the item
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// if there is no such a pattern the method does nothing
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void UpdatePattern(const Item & item);
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// deleting the pattern for the item
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// if there is no such a pattern the method does nothing
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void DeletePattern(const Item & item);
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// deleting some rarely used patters
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// call it at the end of a request (or at the beginning)
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void DeleteOldPatterns();
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// size of the current cache in use
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size_t Size();
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private:
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struct PatternUsed
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{
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Ezc::Pattern pattern;
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@@ -51,7 +83,6 @@ class PatternCacher
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void CreatePattern(const Item & item, Ezc::Pattern & pattern);
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void AddIndexes(const Item & item, size_t pattern_index);
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Ezc::Pattern * AddPattern(const Item & item);
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void CheckTableSize();
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// the size of pattern_tab when we are deleting some items
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@@ -63,22 +94,6 @@ class PatternCacher
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// can be null (not set directly)
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TemplatesFunctions::EzcFun * ezc_fun;
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public:
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PatternCacher();
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void SetEzcFunctions(TemplatesFunctions::EzcFun * fun);
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// returning a pattern corresponding to the 'item'
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Ezc::Pattern * GetPattern(const Item & item);
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// updating the pattern for the item
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// if there is no such a pattern the method does nothing
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void UpdatePattern(const Item & item);
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// deleting the pattern for the item
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// if there is no such a pattern the method does nothing
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void DeletePattern(const Item & item);
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};
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#endif
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