allow a request to be processed in a job
Now we allow a request to be passed into a job queue, and after the job finishes the request is passed into a controller again. In order to achieve this we have a requests queue in System, when we put a request to the job this Request structure is preserved in the queue and for a new request a new Request is added to the queue. while here: - remove App::Lock()/Unlock(), use scoped locking - fix: Plugin now has a Call method which takes ModelConnector and a logger (used in multithreaded environment) - BaseThread has a main_model_connector pointer to the main (from the main thread) model connector - the FastCGI structure fcgi_request moved from App to Request - some methods for handling requests moved from App to Request - small refactoring in main.cpp - add Http class (a http client)
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@@ -5,7 +5,7 @@
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*/
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/*
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* Copyright (c) 2008-2018, Tomasz Sowa
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* Copyright (c) 2008-2022, Tomasz Sowa
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -104,7 +104,7 @@ bool Notify::Init()
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notify_template_activate_account = AddTemplate(L"notify_confirm_account.txt");
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notify_template_reset_password = AddTemplate(L"notify_reset_password.txt");
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plugin->Call((Session*)0, WINIX_NOTIFY_ADD_TEMPLATE);
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plugin->Call(WINIX_NOTIFY_ADD_TEMPLATE);
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return true;
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}
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@@ -5,7 +5,7 @@
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*/
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/*
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* Copyright (c) 2008-2021, Tomasz Sowa
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* Copyright (c) 2008-2022, Tomasz Sowa
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -94,7 +94,7 @@ void NotifyThread::PatternsChanged()
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bool NotifyThread::Init()
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{
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TemplatesNotifyFunctions::CreateFunctions();
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plugin->Call((Session*)0, WINIX_NOTIFY_TEMPLATES_CREATEFUNCTIONS, &TemplatesNotifyFunctions::ezc_functions);
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plugin->Call(WINIX_NOTIFY_TEMPLATES_CREATEFUNCTIONS, &TemplatesNotifyFunctions::ezc_functions);
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return true;
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}
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