allow a request to be processed in a job
Now we allow a request to be passed into a job queue, and after the job finishes the request is passed into a controller again. In order to achieve this we have a requests queue in System, when we put a request to the job this Request structure is preserved in the queue and for a new request a new Request is added to the queue. while here: - remove App::Lock()/Unlock(), use scoped locking - fix: Plugin now has a Call method which takes ModelConnector and a logger (used in multithreaded environment) - BaseThread has a main_model_connector pointer to the main (from the main thread) model connector - the FastCGI structure fcgi_request moved from App to Request - some methods for handling requests moved from App to Request - small refactoring in main.cpp - add Http class (a http client)
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@@ -5,7 +5,7 @@
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*/
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/*
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* Copyright (c) 2008-2021, Tomasz Sowa
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* Copyright (c) 2008-2022, Tomasz Sowa
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -40,7 +40,7 @@
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#include "core/winixmodeldeprecated.h"
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#include "db/db.h"
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#include "core/cur.h"
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#include "core/system.h"
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#include "core/dirs.h"
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namespace Winix
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@@ -60,13 +60,15 @@ public:
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/*
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* if the method returns false then cur->request->http_status will be already set to a specific error
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*/
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bool Parse(Cur * pcur, Db * pdb, Functions * pfunctions, System * psystem);
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bool Parse(Request * request, Dirs * dirs, Functions * functions);
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bool ParseDirs(Request * request, Dirs * dirs);
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private:
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Db * db;
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Cur * cur;
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System * system;
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Request * request;
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Dirs * dirs;
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Functions * functions;
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const wchar_t * path;
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@@ -79,6 +81,7 @@ private:
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void SkipSlashes();
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void PrintCurrentDirs();
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void ParseDirs();
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bool ParseDirsItemFunction();
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void ParseParams();
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void ParseAnchor();
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