allow a request to be processed in a job

Now we allow a request to be passed into a job queue,
and after the job finishes the request is passed into
a controller again. In order to achieve this we have
a requests queue in System, when we put a request
to the job this Request structure is preserved in the
queue and for a new request a new Request is added to
the queue.

while here:
- remove App::Lock()/Unlock(), use scoped locking
- fix: Plugin now has a Call method which takes ModelConnector
  and a logger (used in multithreaded environment)
- BaseThread has a main_model_connector pointer
  to the main (from the main thread) model connector
- the FastCGI structure fcgi_request moved from App to Request
- some methods for handling requests moved from App to Request
- small refactoring in main.cpp
- add Http class (a http client)
This commit is contained in:
2022-07-25 14:21:21 +02:00
parent b2d92b85a0
commit 979ef907fe
65 changed files with 7018 additions and 4437 deletions

View File

@@ -5,7 +5,7 @@
*/
/*
* Copyright (c) 2009-2018, Tomasz Sowa
* Copyright (c) 2009-2022, Tomasz Sowa
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -42,7 +42,6 @@
#include <vector>
#include "mount.h"
#include "error.h"
#include "dirs.h"
#include "db/db.h"
#include "request.h"
#include "mountparser.h"
@@ -51,7 +50,7 @@
namespace Winix
{
class Dirs;
@@ -115,7 +114,6 @@ public:
void SetDirs(Dirs * pdirs);
void SetDb(Db * pdb);
void SetCur(Cur * pcur);
// dir_id, mount_point
typedef std::map<long, Mount> MountTab;
@@ -126,7 +124,7 @@ public:
void ReadMounts(const std::wstring & mounts);
void ReadMounts();
Mount * CalcCurMount();
Mount * CalcCurMount(Request * request);
Mount * CalcMount(long dir_id);
// current mount point
@@ -146,7 +144,6 @@ private:
Db * db;
Dirs * dirs;
Cur * cur;
bool skip_static;