allow a request to be processed in a job

Now we allow a request to be passed into a job queue,
and after the job finishes the request is passed into
a controller again. In order to achieve this we have
a requests queue in System, when we put a request
to the job this Request structure is preserved in the
queue and for a new request a new Request is added to
the queue.

while here:
- remove App::Lock()/Unlock(), use scoped locking
- fix: Plugin now has a Call method which takes ModelConnector
  and a logger (used in multithreaded environment)
- BaseThread has a main_model_connector pointer
  to the main (from the main thread) model connector
- the FastCGI structure fcgi_request moved from App to Request
- some methods for handling requests moved from App to Request
- small refactoring in main.cpp
- add Http class (a http client)
This commit is contained in:
2022-07-25 14:21:21 +02:00
parent b2d92b85a0
commit 979ef907fe
65 changed files with 7018 additions and 4437 deletions

View File

@@ -5,7 +5,7 @@
*/
/*
* Copyright (c) 2010-2019, Tomasz Sowa
* Copyright (c) 2010-2022, Tomasz Sowa
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -42,10 +42,11 @@ namespace Winix
BaseThread::BaseThread() : thread_signal(PTHREAD_COND_INITIALIZER)
{
synchro = 0;
thread_id = 0;
work_mode = 0;
wake_up_was_called = false;
synchro = nullptr;
thread_id = 0;
work_mode = 0;
wake_up_was_called = false;
main_model_connector = nullptr;
}
@@ -66,6 +67,12 @@ void BaseThread::set_main_file_log(pt::FileLog * file_log)
}
void BaseThread::set_main_model_connector(morm::ModelConnector * main_model_connector)
{
this->main_model_connector = main_model_connector;
}
void BaseThread::Mode(int mode)
{
work_mode = mode;