changed: now we do not use std::string and char* in the Winix API
everywhere we are using std::wstring and wchar_t* (std::string and char* is used only locally in some places especially when creating a path to OS file system etc.) added: to the special thread when winix closes: a write function for curl: FetchPageOnExitCurlCallback() without this function the curl library will print the page's content to the standart output changed: TextStream<> class from core can make UTF8<->wide strings conversions removed: from config: utf8 option now winix expects UTF8 from the user's input (html forms, url-es) and outputs strings in the UTF8 format git-svn-id: svn://ttmath.org/publicrep/winix/trunk@965 e52654a7-88a9-db11-a3e9-0013d4bc506e
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@@ -66,7 +66,7 @@ namespace Winix
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in the Init you can add your own functions by using plugin.Assign() method
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and you can set the name of the plugin by setting info.p1 pointer
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to a string buffer (const char *)
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to a string buffer (const wchar_t *)
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(this buffer will not be copied so it should not be destroyed after Init finishes)
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also in Init you can only use logger (log) info.config and info.db objects
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(the rest winix objects are not initialized yet)
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@@ -201,8 +201,6 @@ public:
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void SetSynchro(Synchro * psynchro);
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void SetSessionManager(SessionManager * psession_manager);
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void LoadPlugin(const char * filename);
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void LoadPlugin(const std::string & filename);
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void LoadPlugin(const wchar_t * filename);
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void LoadPlugin(const std::wstring & filename);
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@@ -256,14 +254,13 @@ private:
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SessionManager * session_manager;
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std::wstring temp_path; // used when loading plugins
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std::string afilename;
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Plugins plugins;
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typedef std::multimap<int, Slot> Slots;
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Slots slots;
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void * LoadInitFun(const char * filename, Fun1 & fun_init);
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void * LoadInitFun(const wchar_t * filename, Fun1 & fun_init);
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void Call(Session * ses, int message, Slots::iterator & slot, PluginInfo & info);
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bool SetPointers(PluginInfo & info);
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