fixed: ThreadMenager should use Lock/Unlock in StartAll() method
added: Job class (system->job object) a general mechanism for jobs (by using PT::Space as a job structure) WINIX_JOB plugin message will be sent with a pointer to PT::Space git-svn-id: svn://ttmath.org/publicrep/winix/trunk@829 e52654a7-88a9-db11-a3e9-0013d4bc506e
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82
core/job.h
Executable file
82
core/job.h
Executable file
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/*
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* This file is a part of Winix
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* and is not publicly distributed
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*
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* Copyright (c) 2012, Tomasz Sowa
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* All rights reserved.
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*
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*/
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#ifndef headerfile_winix_core_jobs
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#define headerfile_winix_core_jobs
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#include <vector>
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#include <queue>
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#include "basethread.h"
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#include "confparser/space.h"
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#define WINIX_JOBS_HOW_MANY_PRIORITIES 32
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class Job : public BaseThread
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{
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public:
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Job();
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/*
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add a new job to the queue
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priority: 0-31 (0 - the lowest priority, 31 - the highest priority)
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*/
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void Add(PT::Space & job, int priority = 0);
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/*
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queue size, and size of all jobs in any priority
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*/
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size_t Size(int priority) const;
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size_t Size() const;
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/*
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true if specified queue is empty
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or if all queues are empty
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*/
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bool Empty(int priority) const;
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bool Empty() const;
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private:
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typedef std::queue<PT::Space> JobsQueue;
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typedef std::vector<JobsQueue> JobsQueueTab;
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JobsQueueTab jobs_queue_tab;
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void CheckPriority(int & priority) const;
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void SaveToFile();
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void ReadFromFile();
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/*
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second thread
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*/
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// standard winix jobs
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// Image image;
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// sending emails
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// etc.
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bool SignalReceived();
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void Do();
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void DoQueue(JobsQueue & jobs_queue);
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void DoJob(PT::Space & job);
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void DoWinixJob(PT::Space & job);
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};
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#endif
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