ezc/src/blocks.h

102 lines
2.6 KiB
C++

/*
* This file is a part of EZC -- Easy templating in C++ library
* and is distributed under the 2-Clause BSD licence.
* Author: Tomasz Sowa <t.sowa@ttmath.org>
*/
/*
* Copyright (c) 2014-2015, Tomasz Sowa
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef headerfile_ezc_blocks
#define headerfile_ezc_blocks
#include <string>
#include <map>
#include "item.h"
#include "cache.h"
namespace Ezc
{
class Blocks
{
public:
typedef std::map<std::wstring, Item> BlocksTable;
typedef BlocksTable::iterator Iterator;
void Insert(const std::wstring & name, const Item & item);
Iterator Find(const std::wstring & name);
Iterator Begin();
Iterator End();
size_t Size() const;
void Clear();
template<class StreamType> void CacheObjects(Objects<StreamType> & obj);
template<class StreamType> void CacheFunctions(Functions<StreamType> & fun);
void CacheBlocks(Blocks & blocks);
void ClearCache();
private:
BlocksTable blocks_tab;
};
template<class StreamType>
void Blocks::CacheObjects(Objects<StreamType> & obj)
{
BlocksTable::iterator i = blocks_tab.begin();
for( ; i != blocks_tab.end() ; ++i)
Cache(obj, i->second);
}
template<class StreamType>
void Blocks::CacheFunctions(Functions<StreamType> & fun)
{
BlocksTable::iterator i = blocks_tab.begin();
for( ; i != blocks_tab.end() ; ++i)
Cache(fun, i->second);
}
} // namespace
#endif