/* * This file is a part of EZC -- Easy templating in C++ library * and is distributed under the BSD 3-Clause licence. * Author: Tomasz Sowa */ /* * Copyright (c) 2014-2015, Tomasz Sowa * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name Tomasz Sowa nor the names of contributors to this * project may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef headerfile_ezc_blocks #define headerfile_ezc_blocks #include #include #include "item.h" #include "cache.h" namespace Ezc { class Blocks { public: typedef std::map BlocksTable; typedef BlocksTable::iterator Iterator; void Insert(const std::wstring & name, const Item & item); Iterator Find(const std::wstring & name); Iterator Begin(); Iterator End(); size_t Size() const; void Clear(); template void CacheObjects(Objects & obj); template void CacheFunctions(Functions & fun); void CacheBlocks(Blocks & blocks); void ClearCache(); private: BlocksTable blocks_tab; }; template void Blocks::CacheObjects(Objects & obj) { BlocksTable::iterator i = blocks_tab.begin(); for( ; i != blocks_tab.end() ; ++i) Cache(obj, i->second); } template void Blocks::CacheFunctions(Functions & fun) { BlocksTable::iterator i = blocks_tab.begin(); for( ; i != blocks_tab.end() ; ++i) Cache(fun, i->second); } } // namespace #endif