#include "blocks.h" namespace Ezc { void Blocks::Insert(const std::wstring & name, const Item & item) { blocks_tab[name] = item; } Blocks::Iterator Blocks::Find(const std::wstring & name) { return blocks_tab.find(name); } Blocks::Iterator Blocks::Begin() { return blocks_tab.begin(); } Blocks::Iterator Blocks::End() { return blocks_tab.end(); } size_t Blocks::Size() { return blocks_tab.size(); } } // namespace